How to Get Gems

Sources checked

The official experience description checked on 9 October 2026 publishes MONKEYS for 1,000 gems. The same day, the game-pass API listed 2X Gems at 359 Robux, Starter Pack at 49 Robux with Shorty, Medic and 10,000 gems, and Gunslinger Bundle at 899 Robux with Outlaw, Dead Man’s Hand and 50,000 gems. 2X Gems says it permanently doubles gem rewards. These are dated API prices, not guaranteed checkout prices for every account or region.

Free paths that are reported, not tested by me

What I would spend first

I would redeem MONKEYS and any lobby gift I can see before I open a gem shop. I would not pay a wiki’s 250,000 gem Laser Cannon price until I saw that price on the in-game button. The one wiki that prints those prices also says a Minigun “next weapon” button showed $2,500 cash inside a run, which is their evidence that cash and gems are different counters. That distinction is useful even without the dollar figure. Spending order that stays inside confirmed products: the 49 Robux starter if you want Medic and Shorty now, then the 359 Robux double if you expect to grind, then the 899 Robux bundle if you want Outlaw. Class names are on classes. The code strings are on codes.

Sources: Game passes API · Pocket Tactics · Beebom code update · Gems and in-run Cash (community)

Original illustrated monkey-horde battle, not a gameplay screenshot
Original illustrated monkey-horde battle, not a gameplay screenshot. Artwork by this independent guide.
Original blocky monkey illustration, not a confirmed enemy model
Original blocky monkey illustration, not a confirmed enemy model. Artwork by this independent guide.

Questions people ask

Are gems the same as the cash in a match?

A community gems page says they are not. It describes gems as the lobby currency and a separate cash counter used inside a run. I have not confirmed the cash label in a match.